Episode One Enhanced Edition (v 3.0) is Live, and Here’s the Changelog


Hail beloved Illyrians! We labored long and hard and [finally] the latest version is now live on Google Play. If you own the game already you should see the update available soon. Want to know what’s different?

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Heed the Call! Get Your Idea in Tales of Illyria: Beyond the Iron Wall!

Hail Illyrians! Have you ever thought while traveling the countryside on horseback that it would be nice to encounter something truly unique? We’re talking about something of your own design? Well, now’s your chance!

Tales of Illyria Beyond the Iron Wall

While our development team is putting the finishing touches on the game, our writers have nothing better to do but twiddle their thumbs (actually, that’s not true we work them very hard).

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Tales of Illyria Now Includes [Native] Multi-Language Support

The latest update to Tales of Illyria introduced native language packs for the game. The translations are not spot on, which means it’s possible there are be context issues, but the good news is that now you can enjoy the finely crafted events and story in your language of choice.

Tales of Illyria Language Packs

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Which In-Game Event is Your Favorite and Why?

Tales of Illyria is jam-packed with so many unique encounters, that during your play sessions you had to have experienced at least one or two events that stuck with you. In the interest of reveling in the massive amount of content that the game offers, please share with the team and community your favorite events!

Crippled Black Bird

Which events do you remember most? Why were they so special, and why do you like them? The team would love to hear your thoughts, especially since we’re currently working on the sequel. Who knows, maybe your opinion will even encourage us to deliver more events like it!

Were there any events you didn’t like? Which ones were the most difficult? Did you experience any that were a lot of fun?

Feel free to drop a line here or on one of our social profiles!

Have You Read the Illyrian Codex Yet?

One of the team’s talented writers (Mike Hanson) put together a rather lengthy codex, which chronicles Illyrian lore and provides a more in-depth backstory for the game. Recently, we adapted the codex for online viewing and pushed it live here on the site. If you haven’t had the chance to check it out, you should go and do that.

You can read the Illyrian codex here.

Illyrian Codex Banner

Many of you are probably wondering why we would feature a post on the codex itself. It’s because the codex is a completely standalone project that was created to entertain our loyal fans. Just like the game is meant to be experienced, so is the codex. We believe that it adds to the game immensely, and many players have expressed the same opinion. The codex is actually available through the game, and can be viewed while the data files are being downloaded and installed.

It explains nearly everything about Illyria, including the climate, creatures and inhabitants, local culture and more. Ever wonder where the dreaded Anthra came from? Want to know what the Feylanorians generally eat for dinner? Want to know what the most resourceful city in Kourmar is? All of these answers can be found in the pages of the codex.

It includes over 35,000 words, and about 23 chapters of themed content. One could say we really did our homework before putting this game together. We’d encourage you to do the same!

Have you read the codex? What did you think? Do you feel it adds to the game? Please share your thoughts in the comments!