Help Us Shape the Future [of Illyria]

As the team continues to develop the sequel, we are also continuously revamping the first game. Over time, we’ve added new events, gameplay mechanics, UI enhancements and lots more. If you have been following the first game and watching the update and patch notes on Google Play, you probably know that already.

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Our development team does their absolute best to work with the community. Many have offered suggestions on Facebook, on Google Play and on the forums. In fact, without the help of many members in the official game forum, we wouldn’t be where we are today.

We would like to open up this post and allow you to do the same here.

Please feel free to share reflections on the first game. This is your chance to tell us all about those ideas you may have been mulling over. What would you like to see in the sequel? What did you have issues with the first time around? What did you like most, and would you love to see more of it?

Remember, constructive criticism is the most helpful because it allows us to better understand why you didn’t like something, or adversely why you loved it.

Tales of Illyria Now Supports MOGA Game Controllers!

You can now play Tales of Illyria with your Moga Game controller! You can even play on on your big screen TV using HDMI out and the controller!

Tales of Illyria Featured MOGA game

Our game was featured by the MOGA team along with Downhill Xtreme, Forsaken Planet, Into the Dead, Bus Simulator 3D, Blue Skies Helicopter Shooter, Heroes of Loot and WhiteWater 3D.

Congrats are also in order to PikPokForsaken Planet,GameSpotOrangePixel, and Laughing Gull Productions!