Tales of Illyria Player Guides

Our most loyal fans put together some player guides for the Tales of Illyria episodes after playing the games. They are scattered in various places across the internet, including our official forum. We decided it would be a great idea to put together a comprehensive list of these guides for anyone looking to get more info on our games.

You’ll find guides on creating a personal character, navigating the world map, and exploring the series most important characters. Take a look!

User-Submitted Player Guides

The People of The Past: Part One

Hey there, world! I’m Mike Hanson, the guy throwing together a lot of the lore you’ll experience when you play Tales of Illyria. The great people I work with and I are responsible for providing gameplay that is not only engaging but also cohesive. To that end, we study the heck out of source material to build what I call a “working world”. I want to provide a play experience that you not only interact with, but that seems like it could really exist, but let’s get on with it!

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Episode One Enhanced Edition (v 3.0) is Live, and Here’s the Changelog


Hail beloved Illyrians! We labored long and hard and [finally] the latest version is now live on Google Play. If you own the game already you should see the update available soon. Want to know what’s different?

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Going Beyond the Iron Wall – How Will the Sequel Be Different for Players?

Like anyone else you’re probably wondering what’s changed from Episode 1 to Episode 2. What new features have we added? What kind of events will you see? More importantly, what new flaws will crop up – it’s a natural thing to wonder.

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Beyond the Iron Wall Release Date – The Sequel Cometh!

Hail travelers! Bang your shields please! The sequel to Tales of Illyria, Beyond the Iron Wall will be launching Wednesday, February 26 on Google Play! To get everyone ready for the launch, we’re releasing an enhanced version of Episode 1 with some new content and engine updates! The new version of Episode 1 will launch this Wednesday (February 19, 2014).

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Which In-Game Event is Your Favorite and Why?

Tales of Illyria is jam-packed with so many unique encounters, that during your play sessions you had to have experienced at least one or two events that stuck with you. In the interest of reveling in the massive amount of content that the game offers, please share with the team and community your favorite events!

Crippled Black Bird

Which events do you remember most? Why were they so special, and why do you like them? The team would love to hear your thoughts, especially since we’re currently working on the sequel. Who knows, maybe your opinion will even encourage us to deliver more events like it!

Were there any events you didn’t like? Which ones were the most difficult? Did you experience any that were a lot of fun?

Feel free to drop a line here or on one of our social profiles!

Have You Read the Illyrian Codex Yet?

One of the team’s talented writers (Mike Hanson) put together a rather lengthy codex, which chronicles Illyrian lore and provides a more in-depth backstory for the game. Recently, we adapted the codex for online viewing and pushed it live here on the site. If you haven’t had the chance to check it out, you should go and do that.

You can read the Illyrian codex here.

Illyrian Codex Banner

Many of you are probably wondering why we would feature a post on the codex itself. It’s because the codex is a completely standalone project that was created to entertain our loyal fans. Just like the game is meant to be experienced, so is the codex. We believe that it adds to the game immensely, and many players have expressed the same opinion. The codex is actually available through the game, and can be viewed while the data files are being downloaded and installed.

It explains nearly everything about Illyria, including the climate, creatures and inhabitants, local culture and more. Ever wonder where the dreaded Anthra came from? Want to know what the Feylanorians generally eat for dinner? Want to know what the most resourceful city in Kourmar is? All of these answers can be found in the pages of the codex.

It includes over 35,000 words, and about 23 chapters of themed content. One could say we really did our homework before putting this game together. We’d encourage you to do the same!

Have you read the codex? What did you think? Do you feel it adds to the game? Please share your thoughts in the comments!

Beat the Game… Now What?

So you have beaten the game, which in turn means that you have invested 20-30 hours into it. What do you do now?

If you still want your Tales of Illyria fix and don’t want to wait for the sequel, we recommend starting another play-through! There are so many unique events and encounters in the game that it’s likely you missed a few during your first run. Better yet, our talented writers are continuously adding content to the game and tweaking existing content for the better. Our most recent addition was a series of high level events (8+) that introduced a whole new quest-line for players to complete.

Try making different choices on your next play-through. Take Kassel to a brothel or two, make a bad choice and keep him happy. Turn Elric evil by pillaging, stealing, or murdering when you have the opportunity. Sure, that sounds a bit gruesome, but the team worked tirelessly to offer various paths for these events. We want our players to experience all that the game has to offer!


There are lots of hidden [and not so hidden] goodies in the game too. We’re not giving away any secrets here though, sorry! You’ll have to play the game for yourself.

If you had an experience in the game that you’d like to share with the community you can always leave a comment here on one of our posts, or you can pay a visit to the official forum! We also welcome suggestions from our players, and we’d love to hear what you think of the game!

Did you encounter any events that you didn’t like? Did you find it more difficult to play as an “evil Elric” instead of a noble one? Do you think we should have added more trolls to fight?

Feel free to share!

Calling All Noobs: What is Tales of Illyria?

Obviously, not everyone that comes across this site has had a chance to play Tales of Illyria. While the site does a great job at describing the mechanics and gameplay this is a great time as any to get you acquainted with the game.

What is Tales of Illyria?

Tales of Illyria is a unique party-based RPG that simulates the experience of a traditional pen and paper role playing game. What sets TOI apart from other games, is the unique gameplay and turn based mechanics. One of our main sources of inspiration when we designed the game was Oregon Trail. Like Oregon Trail, you are on an epic journey, and you must manage all aspects of your party, right down to the supplies you carry.

TOI Screenshot 6

Your party is subject to all the dangers of pre-modern era travel. The weather, disease, access to food and water, and bandits provide a constant threat to your party and mission. As the party travels, seasons change and so does the world around you.

How Do You Play the Game?

The honest truth is that this is a video game, not a novel or a movie. That means, at some point you need to play it in order to experience the content. Many will wonder how you interact with this game, especially since there is so much text-based content.

It plays like this: You travel between locations on a world map, which includes moving from large cities, to towns all over the countryside. While traveling between locations you are taken to the trail based gameplay. While on the trail, you have a chance to encounter random or story driven events (provided you are in the right area). The events are the driving force in the game. You may encounter enemies, sub-quests, or even player character backstories.

TOI Screenshot 8

Throughout everything, you must manage your supplies and party health. Food and water are absolutely essential to your survival in the game. Without the proper supplies your party slowly dwindles away, just like what would happen in the real world.

There’s a lot more to the game than what’s been described here, but we don’t want to spoil the fun for you.

What is the Most Prominent Feature?

The story has been crafted by a skilled team of writers and includes more than 275,000 words. If you do the math, that’s over four complete novels worth of content. It’s no secret that there’s a lot of reading involved when it comes to playing this game, but the team is proud of that.

Tales of Illyria certainly won’t be ideal for everyone, but we’d encourage you to at least give it a try. It is a labor of love, and the team has worked tirelessly on fleshing out the world and the game.

We will continue to do so long into the future, and that includes any potential sequels. We hope you enjoy the game as much as we enjoyed developing it.